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Review: God of War: Ghost of Sparta

It’s family hour for Spartan warrior Kratos in God of War: Ghost of Sparta.

 

Kratos, who ascended to be God of War after defeating Ares, has sibling issues. He discovers that his brother, Deimos, who he thought had died as a child, is really alive and is captive in Hades.

So his quest for his sibling – and anger at his mother for deceiving him – drives his journey and fuels his rage.

The God of War series has always been one that exemplified quality. The stories, the voiceovers, the music, the cinematic quality all unite to deliver a top-notch experience. This game does nothing to tarnish that legacy.

The ever-angry Kratos is upset with his mother about the filial deception and, in his rage, battles numerous beasts and undead in his efforts to find Deimos and rescue him from the clutches of Thanatos.

Using his dependable Blades of Athena, Kratos travels far and wide, dismembering as he goes. En route, he collects additional weapons and magical powers, all the way cursing the Greek gods he despises. The voice acting, as usual, occasionally goes over the top, but always draws you into the story.

Kratos acquires the Arms of Sparta, a spear and shield that enables new attacks, including range assaults against distant foes. Thera’s Bane enables a devastating fire attack, which is useful against armored enemies.

As in the previous God of War: Chains of Olympus, it is surprising how much visual and aural quality is packed into a portable game. The orchestral score and sweeping visuals make for a complete adventure. The graphic violence brings a certain gravity to the fray.

God of War: Ghost of Sparta is a standout PSP game and a must-have for owners of the portable gaming device.

Platform: PSP

Rating: Mature

Manufacturer: Sony

Score: 9 Spartan chilies

 


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